http://bbs.djorz.com/t222519.html


 


自用中唷~
不會遇到毛小聖斷線!!
裝備修理去聚集裡面改~
修完會自動穿上!!
怪物數量過多龍火~
吃好吃的魚~
完整control ~
各位大大喜歡的話請給小弟一個推薦吧 感謝您~


 


完整control


http://bbs.djorz.com/job.php?action=download&pid=tpc&tid=222519&aid=29863


 


config


attackSkillSlot 龍之氣息 {
        lvl 10
        dist 4
        hp
 sp >10%
        aggressives >3
 monsters
 notMonsters
        equip_rightHand
        whenStatusInactive 動作延遲,沉默狀態
}


attackSkillSlot 螺旋擊刺 {
        lvl 5
        hp
        equip_rightHand
        dist 3
        aggressives < 4
        whenStatusInactive 動作延遲,沉默狀態
 monsters 深淵騎士,卡利斯格,血腥騎士,弒神者,獸牙怪,凱美拉,蝙蝠弓箭手
 maxUses 99
}


attackSkillSlot 螺旋擊刺 {
        lvl 4
        hp
        equip_rightHand
        dist 3
        aggressives < 4
        whenStatusInactive 動作延遲,沉默狀態
 monsters 幽靈劍士,邪骸浪人
 maxUses 99
}


attackSkillSlot 螺旋擊刺 {
        lvl 1
        hp
        equip_rightHand
        dist 3
        aggressives < 4
        whenStatusInactive 動作延遲,沉默狀態
 monsters 闇神官,飛行魔書
 maxUses 99
}


attackSkillSlot 音速衝擊波 {
        lvl 5
        hp
        equip_rightHand
        dist 6
        aggressives
        whenStatusInactive 動作延遲,沉默狀態
 monsters 幽靈弓箭手
 maxUses 99
}



attackSkillSlot 螺旋擊刺 {
        lvl 5
        hp
        equip_rightHand
        dist 3
        aggressives < 4
        whenStatusInactive 動作延遲,沉默狀態
 monsters
 maxUses 99
}


useSelf_skill 集中攻擊 {
 lvl 5
 sp >20%
 whenStatusInactive 集中攻擊狀態
 stopWhenHit 0
 inLockOnly 1
 notWhileSitting 1
 timeout 5


}


 


autoSwitch_default_rightHand 狩獵長矛 [名弓5Lv*2] [1]
autoSwitch_default_leftHand 白金鋼盾
#autoSwitch_default_leftHand 薔薇鋼盾 [突變蛙卡片] [1]
autoSwitch_default_arrow


# NOTE: In the case of two handed weapons, or no Shield,
#       duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand


autoSwitch 凱美拉,蝙蝠弓箭手,邪骸浪人 {
 rightHand
 leftHand 薔薇鋼盾 [卡利斯格卡片] [1]
 arrow
 distance
 useWeapon
}


 


useSelf_item 經驗值倍增書 {
 hp
 sp
 homunculus_hp
 homunculus_sp
 homunculus_dead
 onAction
 whenStatusActive
 whenStatusInactive
 whenFollowing
 spirit
 aggressives
 monsters
 notMonsters
 stopWhenHit 0
 inLockOnly 0
 notWhileSitting 0
 notInTown 0
 timeout 1900
 disabled 0
 inInventory
 manualAI 0
}


useSelf_item 好吃的魚 {
 hp < 60%
 sp
 homunculus_hp
 homunculus_sp
 homunculus_dead
 onAction
 whenStatusActive
 whenStatusInactive
 whenFollowing
 spirit
 aggressives
 monsters
 notMonsters
 stopWhenHit 0
 inLockOnly 0
 notWhileSitting 0
 notInTown 0
 timeout 0.5
 disabled 0
 inInventory
 manualAI 0
}


useSelf_item 蘋果,香焦汁,白色藥草 {
 hp <70%
 sp
 homunculus_hp
 homunculus_sp
 homunculus_dead
 onAction
 whenStatusActive
 whenStatusInactive
 whenFollowing
 spirit
 aggressives
 monsters
 notMonsters
 stopWhenHit 0
 inLockOnly 0
 notWhileSitting 0
 notInTown 0
 timeout 0.5
 disabled 0
 inInventory
 manualAI 0
}


 


storageAuto 1
storageAuto_npc geffen 120 62
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r0 n
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 0
storageAuto_notAfterDeath 0
minStorageZeny 50


npcTimeResponse


getAuto 好吃的魚 {
 minAmount 30
 maxAmount 500
 passive
}


items_control


all 0 1 0


############################
#      自定區域            #
############################
白金鋼盾 1 0 0 0
狩獵長矛 [名弓5Lv*2] [1] 1 0 0 0
隕石鋼鐵鎧甲 [雪熊卡片] [1] 1 0 0 0
薔薇鋼盾 [卡利斯格卡片] [1] 1 0 0 0
[損壞的] 薔薇鋼盾 [卡利斯格卡片] [1] 1 0 0 0
[損壞的] 隕石鋼鐵鎧甲 [雪熊卡片] [1] 1 0 0 0
[損壞的] 狩獵長矛 [名弓5Lv*2] [1] 0 0 0
[損壞的] 薔薇鋼盾 [突變蛙卡片] [1] 0 0 0
[損壞的] 白金鋼盾 1 0 0 0
薔薇鋼盾 [突變蛙卡片] [1] 0 0 0
狩獵長矛 [名弓4Lv*2] [1] 0 0 0
盧恩鎧甲 [帕莎納卡片] [1] 0 0 0
+10 步兵長矛 [赤蒼蠅卡片*4] [4] 1 0 0 0
白色藥草 30 1 0 0
騎士頭盔 0 0 0
蝴蝶假面 0 0 0
摯愛光束 0 0 0
贈恨光束 0 0 0


 


macros


automacro autostorage {
location geffen
run-once 1
inventory "[損壞的] 白金鋼盾" = 1, "[損壞的] 狩獵長矛 [名弓5Lv*2] [1]" = 1, "[損壞的] 薔薇鋼盾 [卡利斯格卡片] [1]" = 1
#請自行修改壞掉的裝備顯示
call storage
}
macro storage {
pause 1
do autostorage
pause 1
do move 68 70 geffen
pause 1
do move 31 164 geffen_in
pause 1
do talknpc 34 166 c r0 c r0 n
pause 1
do eq 白金鋼盾
pause 1
do eq 狩獵長矛 [名弓5Lv*2] [1]
pause 1
do eq 隕石鋼鐵鎧甲 [雪熊卡片] [1]
pause 1
do move 68 70 geffen
pause 1
do move geffen
release autostorage
}


 


automacro sit {
 console /您正坐著/
 run-once 1
 call {
 pause 2
 do ss 358
 release all
  }
}


automacro takeitem {
console /出現物品: 深淵騎士卡片 \((.*)\) (.*)/
call ti
exclusive 1
timeout 2
}
macro ti {
log 深淵騎士卡片 $.lastMatch1
do take $.lastMatch1
}


automacro takeitem1 {
console /出現物品: 老舊收集冊 \((.*)\) (.*)/
call ti1
exclusive 1
timeout 2
}
macro ti1 {
log 老舊收集冊 $.lastMatch1
do take $.lastMatch1
}


automacro takeitem1 {
console /出現物品: 名刀 不知火 \((.*)\) (.*)/
call ti1
exclusive 1
timeout 2
}
macro ti1 {
log 名刀 不知火 $.lastMatch1
do take $.lastMatch1
}


automacro priority {
        console /深淵騎士 \((\d)\) 攻擊 您/
        run-once 1
        call {
        $n = $.lastMatch1
        log 優先攻擊 $n 號魔物。
        release tgdied
        do as
        do a $n
        }
}
automacro tgdied {
        console /鎖定目標已死亡/
        run-once 1
        call {
        release priority
        }
}


automacro priority1 {
        console /凱美拉 \((\d)\) 攻擊 您/
        run-once 1
        call {
        $n = $.lastMatch1
        log 優先攻擊 $n 號魔物。
        release tgdied1
        do as
        do a $n
        }
}
automacro tgdied1 {
        console /鎖定目標已死亡/
        run-once 1
        call {
        release priority1
        }
}


automacro stuck {
        console /無法計算路徑(.*)/i
        call {
                $x = @arg("$.pos",1)
                $y = @arg("$.pos",2)
                $rx = @rand(-4,4)
                while ($rx == 0) as loop_rx
                        $rx = @rand(-4,4)
                end loop_rx
                $ry = @rand(-4,4)
                while ($ry == 0) as loop_ry
                        $ry = @rand(-4,4)
                end loop_ry
                $rpx = @eval($x+$rx)
                $rpy = @eval($y+$ry)
                do move $rpx $rpy
                pause 3
        }
}



 


pickupitems


自設


priority


凱美拉
血腥騎士
弒神者
深淵騎士
邪骸浪人
幽靈劍士
卡利斯格
幽靈弓箭手
愛麗絲女僕
飛行魔書
闇神官
邪惡箱


 


 

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